Tag: Skills

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  • Skills

    Roleplaying in Middle-Earth may use the default Fate Core skill list, except Drive is replaced by Ride. table. |_. Skill|_. Description| |*[[Athletics]]*|Agility, speed, and coordination.| |*[[Burglary]]*|Aptitude for crime and theft.| |*[[Contacts …

  • Investigate

    Investigate helps to discover information and uncover secrets. It is possessed by thieves and guardsmen alike, and sees widespread use by anyone who makes it their business to learn things firsthand, through concentration and scrutiny rather than passive …

  • Will

    *Special:* Will plays a major roll in many magical abilities. For more information, see [[Magic]]. *Special:* Will gives you additional mental stress boxes or consequence slots. Will is representative of mental fortitude, focus, and determination. It …

  • Lore

    *Special:* Lore plays a significant role in many forms of magic. For more information, see [[Magic]]. Lore represent general knowledge and education, possessed by scholars, shamans, and more than a few mysterious travelers. It encompasses everything …

  • Stealth

    Stealth represents your ability to hide and move about unseen. Hunters may use it to stalk prey, while thieves and assassins may have more clandestine purposes for avoiding detection. The Stealth skill is best used Overcome an obstacle that depends on …

  • Empathy

    Empathy is the capacity to know, understand, and share in the feelings of another. It helps when trying to provide emotional support, or simply to gather information about someone's mood or motives. The Empathy skill is mostly used to Create an …

  • Provoke

    Provoke is the art of inspiring a negative emotions in others such as fear, anger, or shame. Using it typically involves some sort of justification by knowing what will incite the desired emotion in the target or audience. The Provoke skill is often …

  • Rapport

    Rapport is the art of making connections and inspiring positive emotions such as courage, adoration, or loyalty - it is possessed by those who need to be liked or trusted. The Rapport skill is used to Overcome obstacles based on social pressure or …

  • Contacts

    Contacts represents your friends, acquaintances, and partnerships. It is also the ability to network and locate people. The Contacts skill is mostly used to Overcome obstacles by locating someone or gathering information indirectly. It can also be used …

  • Resources

    Resources represents material wealth and lifestyle, including not only currency, but also physical assets such as land and precious artwork, and intangible assets such as vassals and servants. The Resources skill is most often used to Overcome …

  • Crafts

    *Special:* Craft plays a significant role in creating mixtures, charms, and artifacts. For more details, see [[Magic]]. Crafts represents skill with tools, materials, and complex mechanisms. It is possessed by blacksmiths, tanners, carpenters, …

  • Athletics

    Athletics is a measure of dexterity, coordination, and speed. It is possessed by scouts and messengers, among many others. The Athletics skill can be used to defend against physical attacks. It is also useful for overcoming obstacles that require …

  • Physique

    *Special:* The Endurance skill gives you additional physical stress boxes or consequence slots. Physique represents physical strength, tenacity, and fortitude. It is possessed by nearly everyone whose lifestyle requires extensive physical activity, …

  • Notice

    *Special:* Notice is used with some magical abilities. For more information see [[Magic]]. Notice represents the sensitivity of the five senses, a mind for detail, and general powers of observation. Possessed by scouts, watchmen, and hunters, Notice …

  • Burglary

    Burglary represents the capacity for crime, theft, and getting into places they aren't supposed to be. It covers a general proficiency with locks and other security, as well as a sense for avoiding suspicion and figuring out how to sneak past observers …

  • Deceive

    Deceive is the art of lying and misdirection, used to manipulate and sow confusion. The Deceive skill can be used to Overcome an obstacle that involves bluffing or overcoming suspicion, or manipulating someone into doing something they shouldn't - an …

  • Ride

    Ride is the ability to guide and control a mount, and stay securely astride a mount while performing dangerous maneuvers. Peripherally, it might help with the care and training of domesticated animals. Ride is most often used as an Overcome action to …

  • Fight

    Fight is the ability to fight in hand-to-hand combat, either using melee weapons or unarmed attacks such as fists, teeth, and claws. Those with general proficiency in the Fight skill frequently have a stunt to signify a specialization with certain types …

  • Shoot

    Shoot represents the ability to strength and coordination needed to aim and fire ranged weapons, as well as wield thrown projectiles. It is as frequently possessed by hunters as warriors. Those with general proficiency in Shoot frequently have a stunt to …